SVG Esports Production Summit 2024

Wednesday, December 11, 2024OS Studios' Lydia Pendergrass on Balancing Production Budget When More is Expected at Esports EventsAt live esports events, more is expected of broadcasters and event organizers than ever before. The experiences of the on-site fans and the athletes themselves are equal to those of the viewers at home. So how do production companies balance budgets when so much more is expected? At the 2024 SVG Esports Production Summit, our Brandon Costa spoke with Lydia Pendergrass, Senior Manager of Broadcast Production for OS Studios to get her thoughts on properly budgeting for live sports events, the company's work done at the Yu-Gi-Oh! World Championship, and more.Wednesday, December 11, 2024OS Studios' Ethan Spencer on Using Broadcast to Drive FOMO at Esports EventsEsports production agency OS Studios has enjoyed a big 2024. Among the highlights was a special influencer-focused event with Activision Blizzard to celebrate the launch of the newest Call of Duty game. At the 2024 SVG Esports Production Summit, our Kristian Hernandez spoke with Ethan Spencer, Executive Producer and Director of Broadcast for OS Studios to reflect on that event and get his thoughts on how the goal for live broadcast should be to drive FOMO for attending the event.Wednesday, December 11, 2024OpTic Gaming's Corey Dunn on How an Esports Team Has Become a Production PowerhouseOpTic Gaming, the professional esports team based in Texas, is also a content creation and live production powerhouse. The club has established such a reputation that, this summer, Activision Blizzard entrusted the team to host the Call of Duty League Championships at Esports Stadium in Arlington. It marked the first time that a single team was granted the responsibility to host the world championship event. At the 2024 SVG Esports Production Summit, our Jason Dachman spoke with Corey Dunn, Executive Director of OpTic Gaming & Esports Stadium Arlington to get his take on how the event went, what was learned, and how it will take the club to even greater heights.Tuesday, December 10, 2024ESL FACEIT Group's Guillermo Parga on How DreamHack Dallas Has Become an Esports DestinationLong a community-based event, DreamHack Dallas has seen esports competitions become a more significant centerpiece of its festivities. At this year's event, ESL hosted numerous championship events that packed the house. At the 2024 SVG Esports Production Summit, Guillermo Parga, Senior Director, Event and Festival Operations for ESL FACEIT Group spoke with our Jason Dachman about DreamHack Dallas and how esports competitions continue to evolve as live event draws.Wednesday, December 4, 2024Advanced Systems Group's Dave Van Hoy on Advancements in the Software-based Solution 'Virtual Truck"Remote and decentralized live production workflows are becoming increasingly common in live sports. The Esports industry, however, is a pioneer in this space. One vendor pushing the envelope on these types of technologies is Advanced Systems Group (ASG), whose solution Virtual Truck allows for major live productions to occur on software-based tools in the cloud. At the 2024 SVG Esports Production Forum, our Brandon Costa spoke with Dave Van Hoy, President of ASG, to learn about Virtual Truck, break down a use case example with Chess.com, and look ahead to the future of these production workflows. NOTE: Advanced Systems Group was the title sponsor of the 2024 SVG Esports Production Summit.Wednesday, December 4, 2024Raidiant's Heather "sapphiRe" Garozzo Reflects on All-Women LAN Event at L.A. Comic ConIn October, the esports production house Raidiant made history by hosting its first LAN event, an all-women's Fortnite competition that was hosted at L.A. Comic Con. At the 2024 SVG Esports Production Forum, our Brandon Costa spoke with the Head of Raidiant Heather "sapphiRe" Garozzo about the event, what it meant to her, and the company's work in building opportunities for underrepresented communities in esports.Thursday, November 21, 2024Riot Games' Allyson Gormley on the Esports Remote Broadcast Center powered by AWSEsports superpower Riot Games recently opened its second Remote Broadcast Center, this one just south of Seattle. Powered by AWS, the 70,000-square foot production space joins Riot’s first RBC in Dublin to offer an efficient new approach to live global production where broadcast feeds from live esports competitions happening around the world can be sent to the RBCs where content is produced, broadcast, and distributed in multiple languages to esports fans. At the 2024 SVG Esports Production Summit, our Jason Dachman spoke with Allyson Gormley, Riot Games' Global Operations Director, Esports Broadcast & Production – Remote Broadcast Center powered by AWS to discuss the highlights of the facility.

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